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	<title>Matthew Klundt &#187; iOS</title>
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	<link>https://mattfoxgames.com</link>
	<description>Game developer, programmer, cinematographer.</description>
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		<title>Sprite Something 2.02 Submitted</title>
		<link>https://mattfoxgames.com/2012/09/17/sprite-something-2-02-submitted/</link>
		<comments>https://mattfoxgames.com/2012/09/17/sprite-something-2-02-submitted/#comments</comments>
		<pubDate>Mon, 17 Sep 2012 15:26:52 +0000</pubDate>
		<dc:creator><![CDATA[Matthew Klundt]]></dc:creator>
				<category><![CDATA[Sprite Something]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[pixel]]></category>

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		<description><![CDATA[Version 2.02 has been submitted to Apple, and includes a huge number of improvements and bug fixes. I&#8217;m really happy with how much better it has become with this update. &#8211; dramatic drawing speed improvement for iPad 3 &#8211; iPhone &#8230; <a href="https://mattfoxgames.com/2012/09/17/sprite-something-2-02-submitted/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Sprite Something 2.0 Submitted</title>
		<link>https://mattfoxgames.com/2012/08/09/sprite-something-2-0-submitted/</link>
		<comments>https://mattfoxgames.com/2012/08/09/sprite-something-2-0-submitted/#comments</comments>
		<pubDate>Thu, 09 Aug 2012 17:51:22 +0000</pubDate>
		<dc:creator><![CDATA[Matthew Klundt]]></dc:creator>
				<category><![CDATA[Sprite Something]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[pixel]]></category>

		<guid isPermaLink="false">http://mattfoxgames.com/?p=91</guid>
		<description><![CDATA[Sprite Something v2.0 has been submitted to the App Store for approval. What&#8217;s new in this update: iCloud &#8211; sync spritesheets, tilemaps and color palettes across your devices! Dropbox Import/Export Photo Library Import/Export Rectangle and Circle tools Improved navigation flow (especially &#8230; <a href="https://mattfoxgames.com/2012/08/09/sprite-something-2-0-submitted/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Woodhead Gameplay and Inspiration</title>
		<link>https://mattfoxgames.com/2012/07/27/woodhead-gameplay-and-inspiration/</link>
		<comments>https://mattfoxgames.com/2012/07/27/woodhead-gameplay-and-inspiration/#comments</comments>
		<pubDate>Fri, 27 Jul 2012 22:00:25 +0000</pubDate>
		<dc:creator><![CDATA[Matthew Klundt]]></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Woodhead]]></category>

		<guid isPermaLink="false">http://mattfoxgames.com/?p=67</guid>
		<description><![CDATA[The idea for what became Woodhead started from the combination of two puzzles in Professor Layton &#38; the Unwound Future. If you like puzzles at all, you owe it to yourself to pick up any (or all) titles from this &#8230; <a href="https://mattfoxgames.com/2012/07/27/woodhead-gameplay-and-inspiration/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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